Album art for Slumber Dust. Modeled and sculpted between 3DS Max and Mudbox. Rendered with Mental Ray, composited and painted in photoshop.
Album artwork for Slumber Dust.
Astronaut and tentacle sculpted and painted in Mudbox.
Early render from 3DS Max, environment color test.
Early render, stylized.
Mushroom environment shadow test from 3DS Max.
Mushroom sculpt in Mudbox.
Mushroom sculpted and painted in Mudbox.