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Road to Santa - Character Models

Older work from 2012. These are some characters I had modelled, rigged and animated for a short/music video (incomplete).
Characters were modelled and rigged in 3ds max, textured/painted in mudbox and rendered with 2 different render engines, the intro sequence used V-Ray, the rest was stylized with toon shaders and rendered using Pencil+. Original concept designs by Dave Carson, all 3D aspects by me.

Elf character model and textures. Hand painted in mudbox. Rendered with Pencil+ in 3ds max.

Elf character model and textures. Hand painted in mudbox. Rendered with Pencil+ in 3ds max.

Spike character model and textures. Hand painted in mudbox. Rendered with V-Ray in 3ds max.

Spike character model and textures. Hand painted in mudbox. Rendered with V-Ray in 3ds max.

Chase character model rendered with V-Ray in 3ds max.

Chase character model rendered with V-Ray in 3ds max.

Deer characters and textures, hand painted in mudbox. Rendered with Pencil+ in 3ds max.

Deer characters and textures, hand painted in mudbox. Rendered with Pencil+ in 3ds max.

Santa character model and textures. Rendered with Pencil+ in 3ds max.

Santa character model and textures. Rendered with Pencil+ in 3ds max.

Santa rig in 3ds max (CAT), and dynamic springs in the beard.

Santa rig in 3ds max (CAT), and dynamic springs in the beard.

Early block in stage of the Chase character model, all models where built from scratch.

Early block in stage of the Chase character model, all models where built from scratch.

Rigged using CAT with full facial controls and morph targets.

Rigged using CAT with full facial controls and morph targets.

Morph tests.

Morph tests.

Process and styled renders for the deer. Rendered with Pencil+ in 3ds max.

Process and styled renders for the deer. Rendered with Pencil+ in 3ds max.

Modelling workflow, including changes and updates from the concept.

Modelling workflow, including changes and updates from the concept.

Modelling workflow for the elf. Rendered with Pencil+.

Modelling workflow for the elf. Rendered with Pencil+.

Some stills from the rendered video. These are from the intro which was lit and rendered using vray (in 2012).

Some stills from the rendered video. These are from the intro which was lit and rendered using vray (in 2012).