Game models for a WW2 RAF Bomber Pilot character, modeled in 3ds max and 3d coat. Painted/textured in Substance Painter for use in Unreal Engine.
This is the partially completed Bomber Pilot Character that these pieces were modelled for. I completely modelled this character using 3DS Max, 3D Coat and Character Creator (just for the base mesh and rig). Textured with Substance Painter.